#! /bin/sh # Copyright (C) 1997 Stephane Levant # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; see the file COPYING. If not, write to the # Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. usage() { cat << EOF >&2 Usage: `basename $0` Jeu de master mind Le but du jeu est de découvrir un nombre de quatre chiffres (de 1 à 9) Il n'y a pas de double ni de blanc. A chaque fois, on affiche le nombre de chiffres bons et à la bonne place et le nombre de chiffre bon mal placés. Les commandes sont : q : quitte le programme n : commence une nouvelle partie h : affiche cette aide EOF exit 1 ; } [ "$1" ] && usage #stty echoe erase ^h gawk ' function nouveau_jeu() \ { for(i=1;i<=nb;i++) # On construit le tableau des chiffres à trouver { x[i]=int(rand()*9+1); for(j=1;j